module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", translation:
  home:
    slogan: "Tanulj meg programozni, miközben játszol!"
    no_ie: "A CodeCombat nem támogatja az Internet Explorer 8, vagy korábbi verzióit. Bocsi!" # Warning that only shows up in IE8 and older
    no_mobile: "A CodeCombat nem mobil eszközökre lett tervezve. Valószínűleg nem működik helyesen." # Warning that shows up on mobile devices
    play: "Játssz!" # The big play button that opens up the campaign view.
    play_campaign_version: "Játssz a kampányban!" # Shows up under big play button if you only play /courses
    old_browser: "Hohó, a böngésződ már túl régi ahhoz, hogy a CodeCombat futhasson rajta. Bocsi!" # Warning that shows up on really old Firefox/Chrome/Safari
    old_browser_suffix: "Megpróbálhatod éppen, da valószínűleg nem fog működni.."
    ipad_browser: "Rossz hír. CodeCombat nem fut iPadon böngészőben. Jó hír: a hivatalos iPad applikációnk csak az Apple jóváhagyására vár."
    campaign: "Kampány"
    for_beginners: "Kezdőknek"
    multiplayer: "Többjátékos" # Not currently shown on home page
    for_developers: "Fejlesztőknek" # Not currently shown on home page.
    or_ipad: "Vagy töltsd le iPadra"

#  new_home:
#    slogan: "The most engaging game for learning programming."
#    classroom_edition: "Classroom Edition:"
#    learn_to_code: "Learn to code:"
#    teacher: "Teacher"
#    student: "Student"
#    play_now: "Play Now"
#    im_a_teacher: "I'm a Teacher"
#    im_a_student: "I'm a Student"
#    learn_more: "Learn more"
#    classroom_in_a_box: "A classroom in-a-box for teaching computer science."
#    codecombat_is: "CodeCombat is a platform for students to learn computer science while playing through a real game."
#    our_courses: "Our courses have been specifically playtested to excel in a classroom setting, even by teachers with little to no prior programming experience."
#    designed_with: "Designed with teachers in mind"
#    real_code: "Real, typed code"
#    from_the_first_level: "from the first level"
#    getting_students: "Getting students to typed code as quickly as possible is critical to learning programming syntax and proper structure."
#    educator_resources: "Educator resources"
#    course_guides: "and course guides"
#    teaching_computer_science: "Teaching computer science does not require a costly degree, because we provide tools to support educators of all backgrounds."
#    accessible_to: "Accessible to"
#    everyone: "everyone"
#    democratizing: "Democratizing the process of learning coding is at the core of our philosophy. Everyone should be able to learn to code."
#    forgot_learning: "I think they actually forgot that they were actually learning something."
#    wanted_to_do: " Coding is something I've always wanted to do, and I never thought I would be able to learn it in school."
#    why_games: "Why is learning through games important?"
#    games_reward: "Games reward the productive struggle."
#    encourage: "Gaming is a medium that encourages interaction, discovery, and trial-and-error. A good game challenges the player to master skills over time, which is the same critical process students go through as they learn."
#    excel: "Games excel at rewarding"
#    struggle: "productive struggle"
#    kind_of_struggle: "the kind of struggle that results in learning that’s engaging and"
#    motivating: "motivating"
#    not_tedious: "not tedious."
#    gaming_is_good: "Studies suggest gaming is good for children’s brains. (it’s true!)"
#    game_based: "When game-based learning systems are"
#    compared: "compared"
#    conventional: "against conventional assessment methods, the difference is clear: games are better at helping students retain knowledge, concentrate and"
#    perform_at_higher_level: "perform at a higher level of achievement"
#    feedback: "Games also provide real-time feedback that allows students to adjust their solution path and understand concepts more holistically, instead of being limited to just “correct” or “incorrect” answers."
#    real_game: "A real game, played with real coding."
#    great_game: "A great game is more than just badges and achievements - it’s about a player’s journey, well-designed puzzles, and the ability to tackle challenges with agency and confidence."
#    agency: "CodeCombat is a game that gives players that agency and confidence with our robust typed code engine, which helps beginner and advanced students alike write proper, valid code."
#    curious: "Curious? Request a demo and we'll show you the ropes"
#    create_class: "Or create a class and see it for yourself!"
#    request_demo: "Request a Demo"
#    create_a_class: "Create a Class"
#    have_an_account: "Already have an account?"
#    logged_in_as: "You are currently logged in as"
#    view_my_classes: "View my classes"
#    computer_science: "Computer science courses for all ages"
#    show_me_lesson_time: "Show me lesson time estimates for:"
#    curriculum: "Total curriculum hours:"
#    ffa: "Free for all students"
#    lesson_time: "Lesson time:"
#    coming_soon: "Coming soon!"
#    courses_available_in: "Courses are available in JavaScript, Python, and Java (coming soon!)"
#    boast: "Boasts riddles that are complex enough to fascinate gamers and coders alike."
#    winning: "A winning combination of RPG gameplay and programming homework that pulls off making kid-friendly education legitimately enjoyable."
#    run_class: "Everything you need to run a computer science class in your school today, no CS background required."

  nav:
    play: "Játék" # The top nav bar entry where players choose which levels to play
    community: "Közösség"
    courses: "Kurzusok"
    editor: "Szerkesztő"
    blog: "Blog"
    forum: "Fórum"
    account: "Fiók"
    profile: "Profil"
    stats: "Statisztika"
    code: "Kód"
    admin: "Admin" # Only shows up when you are an admin
    home: "Kezdőlap"
    contribute: "Segítségnyújtás"
    legal: "Jogi információk"
    about: "Rólunk"
    contact: "Kapcsolat"
    twitter_follow: "Követés"
    teachers: "Tanárok"
    careers: "Karier"
#    facebook: "Facebook"
#    twitter: "Twitter"
#    create_a_class: "Create a Class"
#    other: "Other"
#    learn_to_code: "Learn to Code!"

  modal:
    close: "Mégse"
    okay: "Oké"

  not_found:
    page_not_found: "Az oldal nem található"

  diplomat_suggestion:
    title: "Segítsd lefordítani a CodeCombat-ot!" # This shows up when a player switches to a non-English language using the language selector.
    sub_heading: "Szükségünk van a segítségedre!"
    pitch_body: "Az oldalt angol nyelven fejlesztettük, de máris rengeteg játékosunk van szerte a világban. Nagyon sokan szeretnének közülük magyarul játszani, de nem beszélnek angolul. Ha te beszélsz angolul is, magyarul is, kérlek jelentkezz Diplomatának, s segíts lefordítani mind a honlapot, mind a pályákat magyarra."
    missing_translations: "Addig, amíg nincs minden lefordítva magyarra, angol szöveget fogsz látni ott, ahol még nincs fordítás."
    learn_more: "Tudj meg többet a Diplomatákról!"
    subscribe_as_diplomat: "Jelentkezz Diplomatának"

  play:
    play_as: "Játssz mint" # Ladder page
    compete: "Mérkőzz!" # Course details page
    spectate: "Néző" # Ladder page
    players: "Játékosok" # Hover over a level on /play
    hours_played: "Játékidő" # Hover over a level on /play
    items: "Tárgyak" # Tooltip on item shop button from /play
    unlock: "Feloldás" # For purchasing items and heroes
    confirm: "Megerősítés"
    owned: "Megszerzett" # For items you own
    locked: "Zárolva"
    purchasable: "Megvehetvő" # For a hero you unlocked but haven't purchased
    available: "Elérhető"
    skills_granted: "Elnyert képességek" # Property documentation details
    heroes: "Hősök" # Tooltip on hero shop button from /play
    achievements: "Eredmények" # Tooltip on achievement list button from /play
    account: "Fiók" # Tooltip on account button from /play
    settings: "Beállítások" # Tooltip on settings button from /play
    poll: "Kérdőív" # Tooltip on poll button from /play
    next: "Következő" # Go from choose hero to choose inventory before playing a level
    change_hero: "Hős váltás" # Go back from choose inventory to choose hero
    buy_gems: "Vásárolj Drágköveket"
    subscription_required: "Előfizetést igényel"
    anonymous: "Anonímusz Játékos"
    level_difficulty: "Nehézség: "
    play_classroom_version: "Osztálytermi változat" # Choose a level in campaign version that you also can play in one of your courses
    campaign_beginner: "Kezdő Kampány"
    awaiting_levels_adventurer_prefix: "Minden héten öt új pályát teszünk elérhetővé." # {change}
    awaiting_levels_adventurer: "Jelentkezz fel mint Kalandor"
    awaiting_levels_adventurer_suffix: "legyél az első aki új pályákon játszik."
    adjust_volume: "Hangerő beállítása"
    campaign_multiplayer: "Multiplayer Arénák"
    campaign_multiplayer_description: "... amelyekben a kódod felveheti a versenyt más játékosok kódjával"
#    campaign_old_multiplayer: "(Deprecated) Old Multiplayer Arenas"
#    campaign_old_multiplayer_description: "Relics of a more civilized age. No simulations are run for these older, hero-less multiplayer arenas."

  share_progress_modal:
    blurb: "Nagyon szépen fejlődsz! Mondd el a szüleidnek, mit tanultál a CodeCombat-ban."
    email_invalid: "Érvénytelen email-cím."
    form_blurb: "Írd be valamelyik szülőd email-címét, és mi megmutatjuk neki!"
    form_label: "Email-cím"
    placeholder: "email-cím"
    title: "Szép munka, Tanítvány"

  login:
    sign_up: "Regisztráció"
    log_in: "Bejelentkezés"
    logging_in: "Bejelentkezés"
    log_out: "Kijelentkezés"
    forgot_password: "Elfelejtetted a jelszavad?"
    authenticate_gplus: "Csatlakozz G+ profillal"
    load_profile: "Töltsd be G+ Profilod"
    finishing: "Befejezés"
    sign_in_with_facebook: "Jelentkezz be Facebook-kal"
    sign_in_with_gplus: "Jelentkezz be G+-szal"
    signup_switch: "Hozz létre egy fiókot!"

  signup:
    email_announcements: "Szeretnél kapni hírlevelet?"
    creating: "Fiók létrehozása"
    sign_up: "Regisztráció"
    log_in: "Belépés meglévő fiókkal"
    required: "Csak akkor mehetsz arra, ha már bejelentkeztél."
    login_switch: "Már van fiókod?"
    school_name: "Iskolád neve és városa"
    optional: "nem kötelező"
    school_name_placeholder: "Példa Suli, Abaszentfűzikeresztkút"

  recover:
    recover_account_title: "Meglévő fiók visszaállítása"
    send_password: "Küldj Új Jelszót"
    recovery_sent: "Új jelszó elküldve."

  items:
    primary: "Elsődleges"
    secondary: "Másodlagos"
    armor: "Vért"
    accessories: "Kiegészítők"
    misc: "Egyveleg"
    books: "Könyvek"

  common:
    back: "Vissza" # When used as an action verb, like "Navigate backward"
    continue: "Folytasd" # When used as an action verb, like "Continue forward"
    loading: "Töltés..."
    saving: "Mentés..."
    sending: "Küldés..."
    send: "Küldés indítása"
    cancel: "Mégse"
    save: "Mentés"
    publish: "Publikálás"
    create: "Létrehozás"
    fork: "Villára vesz"
    play: "Játszd" # When used as an action verb, like "Play next level"
    retry: "Próbáld újra!"
    actions: "Lehetőségek"
    info: "Infó"
    help: "Segítség"
    watch: "Követés"
    unwatch: "Követés vége"
    submit_patch: "Kiegészítés bemutatása"
    submit_changes: "Változások véglegesítése"
    save_changes: "Változások mentése"

  general:
    and: "és"
    name: "Név"
    date: "Dátum"
    body: "Test"
    version: "Verzió"
    pending: "Függőben"
    accepted: "Elfogadva"
    rejected: "Elutasítva"
    withdrawn: "Visszavon"
    accept: "Eldogad"
    reject: "Visszautasít"
    withdraw: "Vissazvon"
    submitter: "Beküldő"
    submitted: "Beküldött"
    commit_msg: "Üzenet feladása"
    version_history: "Verzió történet"
    version_history_for: "Verzió története ennek: "
    select_changes: "Válassz két lehetőséget alul, hogy lásd a különbséget."
    undo_prefix: "Visszavonás"
#    undo_shortcut: "(Ctrl+Z)"
    redo_prefix: "Mégis"
#    redo_shortcut: "(Ctrl+Shift+Z)"
    play_preview: "Aktuális pálya előnézete"
    result: "Eredmény"
    results: "Eredmények"
    description: "Leírás"
    or: "vagy"
    subject: "Tárgy"
    email: "Email"
    password: "Jelszó"
    message: "Üzenet"
    code: "Kód"
    ladder: "Ranglétra"
    when: "Mikor"
    opponent: "Ellenfél"
    rank: "Rang"
    score: "Pont"
    win: "Győzelem"
    loss: "Vereség"
    tie: "Döntetlen"
    easy: "Könnyű"
    medium: "Közepes"
    hard: "Nehéz"
    player: "Játékos"
    player_level: "Szint" # Like player level 5, not like level: Dungeons of Kithgard
    warrior: "Harcos"
    ranger: "Távolsági"
    wizard: "Varázsló"

  units:
    second: "másodperc"
    seconds: "másodpercek"
    minute: "perc"
    minutes: "percek"
    hour: "óra"
    hours: "órák"
    day: "nap"
    days: "napok"
    week: "hét"
    weeks: "hetek"
    month: "hónap"
    months: "hónapok"
    year: "év"
    years: "évek"

  play_level:
    completed_level: "Teljesített pálya:"
#    course: "Course:"
    done: "Kész"
    next_level: "Következő pálya:"
    next_game: "Következő játék"
    show_menu: "Játék Menü"
    home: "Kezdőlap" # Not used any more, will be removed soon.
    level: "Pálya" # Like "Level: Dungeons of Kithgard"
    skip: "Ugrás"
    game_menu: "Játék Menü"
    guide: "Segítség"
    restart: "Előlről"
    goals: "Célok"
    goal: "Cél"
    running: "Futás..."
    success: "Sikerült!"
    incomplete: "Hiányos"
    timed_out: "Kifutottál az időből"
    failing: "Bukás"
    control_bar_multiplayer: "Többjátékos"
    control_bar_join_game: "Csatlakozz"
    reload: "Újratöltés"
    reload_title: "Újra kezded mindet?"
    reload_really: "Biztos vagy benne, hogy előlről szeretnéd kezdeni az egész pályát?"
    reload_confirm: "Előlről az egészet"
    victory: "Győzelem"
#    victory_title_prefix: ""
    victory_title_suffix: "Kész"
    victory_sign_up: "Regisztrálj a friss infókért"
    victory_sign_up_poke: "Szeretnéd, ha levelet küldenénk neked az újításokról? Regisztrálj ingyen egy fiókot, és nem maradsz le semmiről!"
    victory_rate_the_level: "Értékeld a pályát: " # {change}
    victory_return_to_ladder: "Vissza a ranglétrához"
    victory_saving_progress: "Folyamat mentése"
    victory_go_home: "Vissza a kezdőoldalra"
    victory_review: "Mondd el a véleményedet!"
    victory_review_placeholder: "Milyen volt a pálya?"
    victory_hour_of_code_done: "Készen vagy?"
    victory_hour_of_code_done_yes: "Igen, ez volt életem kódja!"
    victory_experience_gained: "Szerzett tapasztalat"
    victory_gems_gained: "Szerzett Drágakövek"
    victory_new_item: "Új tárgy"
#    victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks."
    victory_become_a_viking: "Legyél Viking"
    guide_title: "Útmutató"
    tome_cast_button_run: "Futtatás"
    tome_cast_button_running: "Futás..."
    tome_cast_button_ran: "Lefutott"
    tome_submit_button: "Beküldés"
    tome_reload_method: "Eredeti Eljárás újratöltése" # Title text for individual method reload button.
    tome_select_method: "Válassz Eljárást"
    tome_see_all_methods: "Nézd meg az összes szerkeszthető Eljárást" # Title text for method list selector (shown when there are multiple programmable methods).
    tome_select_a_thang: "Válassz egy dolgot "
    tome_available_spells: "Elérhető varázslatok"
    tome_your_skills: "Képességeid"
    tome_current_method: "Aktuális módszer"
    code_saved: "Kód mentve"
    skip_tutorial: "Továbblépés (esc)"
    keyboard_shortcuts: "Billentyűparancsok"
    loading_ready: "Kész!"
    loading_start: "Pálya kezdése"
    problem_alert_title: "Javítsd ki a Kódod"
    time_current: "Most:"
    time_total: "Maximum:"
    time_goto: "Menj"
    non_user_code_problem_title: "Nem sikerült betölteni a pályát"
    infinite_loop_title: "Végtelen ciklust észleltünk"
    infinite_loop_description: "A kezdeti kód, ami a világot építi fel, nem fejeződött be. Valószínűleg vagy nagyon lassú, vagy végtelen ciklust tartalmaz. Esetleg hibát tartalmaz. Megpróbálkozhatsz a kód újrafuttatásával, vagy állítsd vissza a kódot a kezdő állapotba. Ha ez sem segít, kérlek tudasd velünk!"
    check_dev_console: "Továbbá megnyithatod a böngésző konzolját is (developer console), hogy lásd mi a hiba."
    check_dev_console_link: "(útmatató)"
    infinite_loop_try_again: "Próbáld meg újra!"
    infinite_loop_reset_level: "Pálya újrakezdés"
    infinite_loop_comment_out: "Tegye a kódom kommentárba"
    tip_toggle_play: "Játék/Szünet kapcsoló Ctrl+P."
    tip_scrub_shortcut: "Ctrl+[ és Ctrl+] visszatekerés és gyors-előre." # {change}
    tip_guide_exists: "Hasznos információkért kattints az oldal tetején az útmutatóra.."
    tip_open_source: "A CodeCombat 100%-osan nyitott forráskódú."
    tip_tell_friends: "Élvezed a CodeCombat-ot? Mesélj rólunk a barátaidnak!"
    tip_beta_launch: "CodeCombat Béta teszt 2013 Októberétől elérhető."
    tip_think_solution: "A megoldásra gondolj, ne a problémára!"
    tip_theory_practice: "Elméletben nincs különbség elmélet és gyakorlat között. A gyakorlatban viszont van. - Yogi Berra"
    tip_error_free: "Két módon lehet hibátlan programot írni. De csak a harmadik működik. - Alan Perlis"
    tip_debugging_program: "Ha a hibakeresés az az eljárás amikor eltüntetjük a program hibákat, akkor a programozás biztosan az az eljárás amikor elhelyezzük őket. - Edsger W. Dijkstra"
    tip_forums: "Irány a fórumok, és mondd el mit gondolsz!!"
    tip_baby_coders: "A jövőben még a bébik is Főmágusok lesznek."
    tip_morale_improves: "A töltés addig folytatódik, amíg a morál javul."
    tip_all_species: "Hisszük, hogy minden fajnak egyenlő lehetőségekkel kell bírnia a programozás megtanulására."
#    tip_reticulating: "Reticulating spines."
    tip_harry: "Te, Mágus, "
    tip_great_responsibility: "Nagy kódolási képességgel nagy hibaelhárítási felelősség jár."
    tip_munchkin: "Ha nem eszed meg a zöldségedet, akkor egy máncskin eljön érted álmodban."
    tip_binary: "A világon csak 10 féle ember van: azok, akik értik a kettes számrendszert és azok, akik nem.."
    tip_commitment_yoda: "A programozónak van a legmélyebb elköteleződése és a legélesebb elméje. - Yoda"
    tip_no_try: "Csináld, vagy ne csináld. Próbálkozás nincs. - Yoda"
    tip_patience: "Türelmed pedig kell, hogy legyen ifjú Padawan. - Yoda"
    tip_documented_bug: "A dokumentált programhiba már nem hiba; az már jellegzetesség."
    tip_impossible: "Mindig lehetetlennek tűnik, amíg meg nem tetted. - Nelson Mandela"
    tip_talk_is_cheap: "Dumálni könnyű. Mutasd a kódot!. - Linus Torvalds"
    tip_first_language: "A legszörnyűbb dolog, amit valaha tanulhatsz, az az első programnyelved. - Alan Kay"
    tip_hardware_problem: "Kérdés: Hány programozó kell egy lámpakörte kicseréléséhez? Válasz: Egysem, ez hardware-es hiba."
    tip_hofstadters_law: "Hofstadter törvénye: Mindig tovább tart, mint ahogy tervezted. Még akkor is, ha figyelembe vetted Hofstadter törvényét."
    tip_premature_optimization: "Minden rossz gyökere a korai optimalizáció. - Donald Knuth"
    tip_brute_force: "Ha kérdéses a helyzet, használj nyers erőt. - Ken Thompson"
    tip_extrapolation: "Csak két fajta ember létezik. Az egyik, aki extrapolál hiányos adatokból..."
    tip_superpower: "A programozás képessége van legközelebb a szuperképességekhez."
    tip_control_destiny: "A valódi nyílt forráskódban, jogodban áll irányítani a sorsod. - Linus Torvalds"
    tip_no_code: "Semmilyen kód nem gyorsabb a semmi-kódnál."
    tip_code_never_lies: "A kód sosem hazudik, a kommentek néha. — Ron Jeffries"
    tip_reusable_software: "Mielőtt a szoftware újrafelhasználható lesz, előbb használhatónak kell lennie."
    tip_optimization_operator: "Minden nyelvben van egy optimalizáló operátor. A legtöbb nyelvben ez a ‘//’"
    tip_lines_of_code: "A programírás állapotát mérni a programsorok által olyan, mint a repülő építés állapotát mérni a repülő súlya által. — Bill Gates"
    tip_source_code: "Meg akarom változtatni a világot, de nem adnák oda a forráskódját."
#    tip_javascript_java: "Java is to JavaScript what Car is to Carpet. - Chris Heilmann"
    tip_move_forward: "Bármit is teszel, haladj előre. - Martin Luther King Jr."
#    tip_google: "Have a problem you can't solve? Google it!"
#    tip_adding_evil: "Adding a pinch of evil."
#    tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
    tip_open_source_contribute: "Segíthetsz a CodeCombat fejlesztésében!"
#    tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
#    tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
    tip_strong_opponents: "A legerősebb ellenfélnek is van gyengéje. - Itachi Uchiha"
    tip_paper_and_pen: "Mielőtt nekiállsz kódolni, mindig segítségül hívhatsz a tervezéshez papírt és ceruzát."
    tip_solve_then_write: "Először, old meg a problémát, aztán állj neki kódolni! - John Johnson"
#    tip_compiler_ignores_comments: "Sometimes I think that the compiler ignores my comments."
#    tip_understand_recursion: "The only way to understand recursion is to understand recursion."
#    tip_life_and_polymorphism: "Open Source is like a totally polymorphic heterogeneous structure: All types are welcome."

  game_menu:
    inventory_tab: "Raktár"
    save_load_tab: "Ment/Betölt"
    options_tab: "Beállítások"
    guide_tab: "Vezérfonal"
    guide_video_tutorial: "Bevezető videó"
    guide_tips: "Tippek"
    multiplayer_tab: "Többjátékos"
    auth_tab: "Iratkozz fel!"
    inventory_caption: "Szereld fel a hősöd!"
    choose_hero_caption: "Válassz hős, nyelvet."
    save_load_caption: "... and view history"
    options_caption: "Beállítások módosítása"
    guide_caption: "Jegyzőkönyv és tippek"
    multiplayer_caption: "Játssz a barátaiddal!"
    auth_caption: "Mentsd el a fejlődésed."

  leaderboard:
    view_other_solutions: "Más Megoldások Megtekintése" # {change}
    scores: "Pontok"
#    top_players: "Top Players by"
    day: "Ma"
    week: "A Héten"
    all: "Mindenkori"
    time: "Idő"
    damage_taken: "Kapott Sebzés"
    damage_dealt: "Kiosztott Sebzés"
    difficulty: "Nehézség"
    gold_collected: "Összegyűjtött Arany"

  inventory:
    equipped_item: "Felvett"
    required_purchase_title: "Szükséges"
    available_item: "Elérhető"
    restricted_title: "Limitált"
    should_equip: "(dupla katt, hogy felvedd)"
    equipped: "(felvett)"
    locked: "(zárt)"
    restricted: "(Limitált ezen a szinten)"
    equip: "Felvesz"
    unequip: "Levesz"

  buy_gems:
    few_gems: "Néhány drágakő"
    pile_gems: "Halom drágakő"
    chest_gems: "Láda drágakő"
    purchasing: "Vásárlás..."
    declined: "A kártyád elutasításra került"
    retrying: "Szerver hiba, újra próbálkozás."
    prompt_title: "Nincs elég drágaköved"
    prompt_body: "Szeretnél többet?"
    prompt_button: "Lépj be a boltba"
    recovered: "Az előző drágakő vásárlás helyreállt. Kérlek frissítsd az oldalt."
#    price: "x{{gems}} / mo"

  subscribe:
    comparison_blurb: "Élesítsd képességeid CodeCombat feliratkozással!"
    feature1: "60+ alap pálya, 4 világon át" # {change}
    feature2: "7 erőteljes <strong>új hős</strong> egyedi képességekkel!" # {change}
    feature3: "30+ bónusz pálya" # {change}
    feature4: "<strong>{{gems}} bónusz drágakő</strong> minden hónapban!"
    feature5: "Videó oktatóanyagok"
    feature6: "Prémium email támogatás"
    feature7: "Privát <strong>Klánok</strong>"
    free: "Ingyenes"
    month: "hónap"
    must_be_logged: "Ehhez be kell jelentkezned. Kérlek regisztrálj, vagy lépj be a fenti menüben!"
    subscribe_title: "Feliratkozás"
    unsubscribe: "Leiratkozás"
    confirm_unsubscribe: "Leiratkozás megerősítése"
    never_mind: "Nembaj, akkor is Szeretlek"
    thank_you_months_prefix: "Köszönjük hogy támogattál minket az elmúlt"
    thank_you_months_suffix: "hónapban."
    thank_you: "Köszönjük, hogy támogatod a CodeCombat-ot."
    sorry_to_see_you_go: "Sajnáljuk hogy elmész. Kérlek tudasd velünk mit csinálhattunk volna jobban."
    unsubscribe_feedback_placeholder: "O, mit tettünk?"
    parent_button: "Kérdezd meg a szülődet"
    parent_email_description: "Küldünk nekik emailt, hogy vehessenek neked CodeCombat feliratkozást."
    parent_email_input_invalid: "Érvénytelen email cím"
    parent_email_input_label: "Szülő email címe"
    parent_email_input_placeholder: "Írd be szülőd email címét"
    parent_email_send: "Email Küldés"
    parent_email_sent: "Email elküldve!"
    parent_email_title: "Mi a szülőd email címe?"
    parents: "Szülőknek"
    parents_title: "A gyereke programozni tanul majd." # {change}
    parents_blurb1: "A CodeCombattal a gyereke valódi programozási feladatokon keresztül tanul. Egyszerű utasításokkal kezdenek, aztán további témákba is betekintést kapnak."
#    parents_blurb1a: "Computer programming is an essential skill that your child will undoubtedly use as an adult. By 2020, basic software skills will be needed by 77% of jobs, and software engineers are in high demand across the world. Did you know that Computer Science is the highest-paid university degree?"
    parents_blurb2: "Havonta {{price}} USD-ért, minden héten új kihívások elé állítjuk őket és személyre szóló emailes támogatást nyújtanak enkik profi programozók." # {change}
    parents_blurb3: "100%-os pénzvisszafizetés garancia: 1-kattintásossal leiratkozhat."
#    payment_methods: "Payment Methods"
#    payment_methods_title: "Accepted Payment Methods"
#    payment_methods_blurb1: "We currently accept credit cards and Alipay. You can also PayPal {{three_month_price}} USD to nick@codecombat.com with your account email in the memo to purchase three months' subscription and gems, or ${{year_price}} for a year."
#    payment_methods_blurb2: "If you require an alternate form of payment, please contact"
#    sale_button: "Sale!"
#    sale_button_title: "Save $21 when you purchase a 1 year subscription"
    stripe_description: "Havi előfizetés"
#    stripe_description_year_sale: "1 Year Subscription (${{discount}} discount)"
    subscription_required_to_play: "Ehhez a szinthez elő kell fizetnek."
    unlock_help_videos: "Végy előfizetést, hogy feloldd az összes videó oktatóanyagot."
#    personal_sub: "Personal Subscription" # Accounts Subscription View below
#    loading_info: "Loading subscription information..."
#    managed_by: "Managed by"
#    will_be_cancelled: "Will be cancelled on"
#    currently_free: "You currently have a free subscription"
#    currently_free_until: "You currently have a subscription until"
#    was_free_until: "You had a free subscription until"
#    managed_subs: "Managed Subscriptions"
#    subscribing: "Subscribing..."
#    current_recipients: "Current Recipients"
#    unsubscribing: "Unsubscribing"
#    subscribe_prepaid: "Click Subscribe to use prepaid code"
#    using_prepaid: "Using prepaid code for monthly subscription"

  choose_hero:
    choose_hero: "Válassz hőst."
    programming_language: "Programnyelv"
    programming_language_description: "Melyik programnyelvet akarod használni?"
    default: "Alapbeállítás"
    experimental: "Kísérleti"
    python_blurb: "Egyszerű és mégis hatékony, kezdőknek és szakértőknek is."
    javascript_blurb: "Az internet nyelve. (Nem azonos a Javaval.)"
    coffeescript_blurb: "Szerethetőbb JavaScript szintaxis."
    clojure_blurb: "A modern Lisp."
    lua_blurb: "Játék programozó nyelv"
    io_blurb: "Egyszerű, de különleges."
    status: "Státusz"
    hero_type: "Hős típus"
    weapons: "Fegyverek"
    weapons_warrior: "Kardok - Rövid hatótávolság, mágikus erő nélkül."
    weapons_ranger: "Számszeríj, Fegyverek - Nagy hatótávolság, mágikus erő nélkül."
    weapons_wizard: "Pálcák és Botok - Nagy hatótávolság és mágikus erő."
    attack: "Támadás" # Can also translate as "Attack"
    health: "Élet"
    speed: "Sebesség"
    regeneration: "Gyógyulás"
    range: "Hatótáv" # As in "attack or visual range"
    blocks: "Blokkolás" # As in "this shield blocks this much damage"
    backstab: "Hátbaszúrás" # As in "this dagger does this much backstab damage"
    skills: "Képességek"
    attack_1: "Sebez"
    attack_2: "az alábbi"
    attack_3: "fegyver sebzés."
    health_1: "Kap"
    health_2: "az alábbi"
    health_3: "páncél életerő."
    speed_1: "Mozog"
    speed_2: "méter / másodperc."
    available_for_purchase: "Megvehető" # Shows up when you have unlocked, but not purchased, a hero in the hero store
    level_to_unlock: "Szükséges pályák:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
    restricted_to_certain_heroes: "Csak bizonyos hős játszhatja ezt a pályát."

  skill_docs:
    writable: "írható" # Hover over "attack" in Your Skills while playing a level to see most of this
    read_only: "csak olvasható"
    action: "Akció"
    spell: "Varázsige"
    action_name: "név"
    action_cooldown: "Újratöltés"
    action_specific_cooldown: "Speciális újratöltés"
    action_damage: "Sebzés"
    action_range: "Lőtávolság"
    action_radius: "Körzet"
    action_duration: "Hatásidő"
    example: "Példa"
    ex: "pl." # Abbreviation of "example"
    current_value: "Aktuális érték"
    default_value: "Eredeti érték"
    parameters: "Paraméterek"
    returns: "Visszatérés"
    granted_by: "Megkapva"

  save_load:
    granularity_saved_games: "Mentve"
    granularity_change_history: "Történet"

  options:
    general_options: "Általános beállítások" # Check out the Options tab in the Game Menu while playing a level
    volume_label: "Hangerő"
    music_label: "Zene"
    music_description: "Háttérzene ki/bekapcsolása"
    editor_config_title: "Szerkesztő Beállítások"
    editor_config_keybindings_label: "Gyors-billentyűk"
#    editor_config_keybindings_default: "Default (Ace)"
    editor_config_keybindings_description: "Ismert szerkesztők billyentyű kombinációit használhatod."
    editor_config_livecompletion_label: "Automatikus kód-kitöltés"
    editor_config_livecompletion_description: "Gépelés közben automatikus kód-kitöltés javaslatok megmutatása."
    editor_config_invisibles_label: "Láthatatlan karakterek"
    editor_config_invisibles_description: "Megjeleníti a láthatatlan karaktereket, úgysmint a szóközt vagy a tabot"
    editor_config_indentguides_label: "Bekezdés segítő"
    editor_config_indentguides_description: "Vízszintes vonalak megjelenítése a jobb áttekinthetőség érdekében."
    editor_config_behaviors_label: "Okos viselkedés"
    editor_config_behaviors_description: "Automata zárójel és idézet befejezés."

  about:
#    main_title: "If you want to learn to program, you need to write (a lot of) code."
#    main_description: "At CodeCombat, our job is to make sure you're doing that with a smile on your face."
#    mission_link: "Mission"
#    team_link: "Team"
#    community_link: "Community"
#    story_link: "Story"
#    careers_link: "Careers"
#    press_link: "Press"
#    mission_title: "Our mission: make programming accessible to every student on Earth."
#    mission_description_1: "<strong>Programming is magic</strong>. It's the ability to create things from pure imagination. We started CodeCombat to give learners the feeling of wizardly power at their fingertips by using <strong>typed code</strong>." # {change}
#    mission_description_2: "As it turns out, that enables them to learn faster too. WAY faster. It's like having a conversation instead of reading a manual. We want to bring that conversation to every school and to <strong>every student</strong>, because everyone should have the chance to learn the magic of programming." # {change}
#    team_title: "Meet the CodeCombat team"
#    team_values: "We value open and respectful dialog, where the best idea wins. Our decisions are grounded in customer research and our process is focused on delivering tangible results for them. Everyone is hands-on, from our CEO to our Github contributors, because we value growth and learning in our team."
    nick_title: "Programozó" # {change}
    nick_blurb: "Motivátor"
    matt_title: "Programozó" # {change}
    matt_blurb: "Bringás"
#    cat_title: "Game Designer"
#    cat_blurb: "Airbender"
    scott_title: "Programozó" # {change}
    scott_blurb: "Megfontolt"
#    maka_title: "Customer Advocate"
#    maka_blurb: "Storyteller"
#    rob_title: "Software Engineer"
#    rob_blurb: "Codes things and stuff"
#    josh_c_title: "Game Designer"
#    josh_c_blurb: "Designs games"
#    robin_title: "UX Design & Research"
#    robin_blurb: "Scaffolding"
#    josh_title: "Game Designer"
#    josh_blurb: "Floor Is Lava"
#    retrostyle_title: "Illustration"
#    retrostyle_blurb: "RetroStyle Games"
#    jose_title: "Music"
#    jose_blurb: "Taking Off"
#    carlos_title: "Region Manager, Brazil"
#    carlos_blurb: "Celery Man"
#    community_title: "...and our open-source community"
#    community_subtitle: "Over 450 contributors have helped build CodeCombat, with more joining every week!"
#    community_description_1: "CodeCombat is a community project, with hundreds of players volunteering to create levels, contribute to our code to add features, fix bugs, playtest, and even translate the game into 50 languages so far. Employees, contributors and the site gain by sharing ideas and pooling effort, as does the open source community in general. The site is built on numerous open source projects, and we are open sourced to give back to the community and provide code-curious players a familiar project to explore and experiment with. Anyone can join the CodeCombat community! Check out our"
#    community_description_link: "contribute page"
#    community_description_2: "for more info."
#    number_contributors: "Over 450 contributors have lent their support and time to this project."
#    story_title: "Our story so far"
#    story_subtitle: "Since 2013, CodeCombat has grown from a mere set of sketches to a living, thriving game."
#    story_statistic_1a: "5,000,000+"
#    story_statistic_1b: "total players"
#    story_statistic_1c: "have started their programming journey through CodeCombat"
#    story_statistic_2a: "We’ve been translated into over 50 languages — our players hail from"
#    story_statistic_2b: "200+ countries"
#    story_statistic_3a: "Together, they have written"
#    story_statistic_3b: "1 billion lines of code and counting"
#    story_statistic_3c: "across six different programming languages"
#    story_long_way_1: "Though we've come a long way..."
#    story_sketch_caption: "Nick's very first sketch depicting a programming game in action."
#    story_long_way_2: "we still have much to do before we complete our quest, so..."
#    jobs_title: "Come work with us and help write CodeCombat history!"
#    jobs_subtitle: "Don't see a good fit but interested in keeping in touch? See our \"Create Your Own\" listing."
#    jobs_benefits: "Employee Benefits"
#    jobs_benefit_1: "Competitive salary and options"
#    jobs_benefit_2: "15 day minimum vacation policy, excluding company holidays"
#    jobs_benefit_3: "Work from home flexibility"
#    jobs_benefit_4: "Unlimited sick/personal days"
#    jobs_benefit_5: "Professional development and continuing education support"
#    jobs_benefit_6: "Medical/dental/vision insurance"
#    learn_more: "Learn More"
#    jobs_custom_title: "Create Your Own"
#    jobs_custom_description: "Are you passionate about CodeCombat but don't see a job listed that matches your qualifications? Write us and show how you think you can contribute to our team. We'd love to hear from you!"
#    jobs_custom_contact_1: "Send us a note at"
#    jobs_custom_contact_2: "introducing yourself and we might get in touch in the future!"
#    contact_title: "Press & Contact"
#    contact_subtitle: "Need more information? Get in touch with us at"
#    screenshots_title: "Game Screenshots"
#    screenshots_hint: "(click to view full size)"
#    downloads_title: "Download Assets & Information"
#    about_codecombat: "About CodeCombat"
#    logo: "Logo"
#    screenshots: "Screenshots"
#    character_art: "Character Art"
#    download_all: "Download All"
#    previous: "Previous"
#    next: "Next"
#    location_title: "We're located in downtown SF:"

  teachers:
    who_for_title: "Kinek való a CodeCombat?"
    who_for_1: "A CodeCombat-ot 9 évesnél idősebb tanulóknak ajánljuk. Semmilyen programozási előismeret vagy tapasztalat nem szükséges." # {change}
    who_for_2: "Úgy terveztük meg a CodeCombat-ot, hogy fiúk és lányok számára is élvezetes legyen." # {change}
#    more_info_title: "Where can I find more information?"
#    more_info_1: "Our"
#    more_info_2: "teachers forum"
#    more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."

#  teachers_quote:
#    name: "Quote Form"
#    title: "Request a Quote"
#    subtitle: "Get CodeCombat in your classroom, club, school or district!"
#    email_exists: "User exists with this email."
#    phone_number: "Phone number"
#    phone_number_help: "Where can we reach you during the workday?"
#    role_label: "Your role"
#    role_help: "Select your primary role."
#    tech_coordinator: "Technology coordinator"
#    advisor: "Advisor"
#    principal: "Principal"
#    superintendent: "Superintendent"
#    parent: "Parent"
#    organization_label: "Name of School/District"
#    city: "City"
#    state: "State"
#    country: "Country"
#    num_students_help: "How many do you anticipate enrolling in CodeCombat?"
#    education_level_label: "Education Level of Students"
#    education_level_help: "Choose as many as apply."
#    elementary_school: "Elementary School"
#    high_school: "High School"
#    please_explain: "(please explain)"
#    middle_school: "Middle School"
#    college_plus: "College or higher"
#    anything_else: "Anything else we should know?"
#    thanks_header: "Thanks for requesting a quote!"
#    thanks_p: "We'll be in touch soon. Questions? Email us:"
#    thanks_anon: "Login or sign up with your account below to access your two free enrollments (we’ll notify you by email when they have been approved, which usually takes less than 48 hours). As always, the first hour of content is free for an unlimited number of students."
#    thanks_logged_in: "Your two free enrollments are pending approval. We’ll notify you by email when they have been approved (usually within 48 hours). As always, the first hour of content is free for an unlimited number of students."

  versions:
    save_version_title: "Új verzió mentése"
    new_major_version: "Új főverzió"
    submitting_patch: "Patch beküldése..."
    cla_prefix: "A módosítások elmentéséhez el kell fogadnod a "
    cla_url: "CLA"
    cla_suffix: "tartalmát."
    cla_agree: "ELFOGADOM"
    owner_approve: "Minden tulajdonosnak jóvá kell hagynia, mielőtt a változtatásaid láthatóvá válnak."

  contact:
    contact_us: "Lépj kapcsolatba velünk"
    welcome: "Jó hallani felőled! Az alábbi űrlappal tudsz levelet küldeni nekünk."
    forum_prefix: "Ha publikus dologról van szó, megpróbálhatod a "
    forum_page: "fórumban"
    forum_suffix: " is."
    faq_prefix: "Továbbá van egy"
    faq: "GYIK"
    subscribe_prefix: "Ha segítségre van szükséged egy pályán, "
    subscribe: "vásárolj CodeCombat előfizetést"
    subscribe_suffix: "és mi örömmel segítünk. "
    subscriber_support: "A CodeCombat előfizetők elsőbbséget élveznek az email ügyfélszolgálatunkon."
    screenshot_included: "Képernyőkép (screenshot) mellékelve."
    where_reply: "Milyen címre válaszoljunk?"
    send: "Visszajelzés küldése"

  account_settings:
    title: "Fiók beállítások"
    not_logged_in: "Jelentkezz be, vagy hozz létre egy fiókot, hogy változtathass a beállításokon!"
    autosave: "A változtatásokat automatikusan elmentjük."
    me_tab: "Rólad"
    picture_tab: "Kép"
    delete_account_tab: "Fiók törlése"
    wrong_email: "Rossz email-cím"
    wrong_password: "Hibás jelszó"
    upload_picture: "Tölts föl egy képet"
    delete_this_account: "Fiók végleges törlése"
    reset_progress_tab: "Eredmények törlése"
    reset_your_progress: "Törli az össze eredményed. Tiszta lappal kezdhetsz újra."
#    god_mode: "God Mode"
    password_tab: "Jelszó"
    emails_tab: "Levelek"
    admin: "Adminisztrátor"
    manage_subscription: "Kattints ide az előfizetések kezeléséhez."
    new_password: "Új jelszó"
    new_password_verify: "Új jelszó megismétlése"
    type_in_email: "Írd be az email-címed a törlés megerősítéséhez"
    type_in_email_progress: "Add meg az email címedet az eredmények törléséhez!"
    type_in_password: "Továbbá add meg a jelszavad is!"
    email_subscriptions: "Hírlevél feliratkozások"
    email_subscriptions_none: "Nem kérek email értesítéseket."
    email_announcements: "Bejelentések"
    email_announcements_description: "Szeretnél levelet kapni a legújabb fejlesztéseinkről?"
    email_notifications: "Értesítések"
    email_notifications_summary: "CodeCombat tevékenységedre vonatkozó személyre szóló, automatikus értesítések beállításai."
    email_any_notes: "Bármely megjegyzés"
    email_any_notes_description: "Minden tevékenységgel kapcsolatos e-mail értesítés letiltása."
    email_news: "Hírek"
    email_recruit_notes: "Álláslehetőségek"
    email_recruit_notes_description: "Ha igazán jól játszol lehet, hogy felveszzük veled a kapcsolatot és megbeszéljük, hogy szerezzünk-e neked egy (jobb) állást."
    contributor_emails: "Hozzájárulóknak szóló levelek"
    contribute_prefix: "Folyamatosan keresünk embereket, hogy csatlakozzanak hozzánk. Nézz rá a "
    contribute_page: "segítők oldalára"
    contribute_suffix: " információkért."
    email_toggle: "Az összes megjelölése"
    error_saving: "Hiba a mentés során"
    saved: "Változtatások elmentve"
    password_mismatch: "A jelszavak nem egyeznek."
    password_repeat: "Kérlek ismételd meg a jelszavadat"

  keyboard_shortcuts:
    keyboard_shortcuts: "Billentyűparancsok"
    space: "Szünet"
    enter: "Enter"
    press_enter: "Nyomj Entert"
    escape: "Kilépés"
#    shift: "Shift"
    run_code: "Aktuális kód futtatása."
    run_real_time: "Futattás valós időben."
    continue_script: "Megállított kód folytatása."
    skip_scripts: "Kihagyható kódrészletek kihagyása."
    toggle_playback: "Játék/Megállítás kapcsoló."
#    scrub_playback: "Scrub back and forward through time."
#    single_scrub_playback: "Scrub back and forward through time by a single frame."
#    scrub_execution: "Scrub through current spell execution."
#    toggle_debug: "Toggle debug display."
#    toggle_grid: "Toggle grid overlay."
#    toggle_pathfinding: "Toggle pathfinding overlay."
    beautify: "A kód kicsinosítása és szabványos formátumra hozása."
    maximize_editor: "Maximális/Minimális kód szerkesztő."

  community:
    main_title: "CodeCombat Közösség"
#    introduction: "Check out the ways you can get involved below and decide what sounds the most fun. We look forward to working with you!"
    level_editor_prefix: "Használd a CodeCombat"
    level_editor_suffix: "-t, hogy szerkessz meglévő-, vagy készíts új pályákat. A felhasználók készítettek már pályákat az osztályiknak, hackathonokra, tanulóiknak és testvéreiknek is. Ha egy új pálya elkészítése túl nagy feladatnak tűnik, kezdhetsz egy általunk készített pálya módosításával is."
#    thang_editor_prefix: "We call units within the game 'thangs'. Use the"
#    thang_editor_suffix: "to modify the CodeCombat source artwork. Allow units to throw projectiles, alter the direction of an animation, change a unit's hit points, or upload your own vector sprites."
    article_editor_prefix: "Hibát találtál valamelyik dokumentumunkban? Szeretnél útmutatót adni valamelyik alkotásodhoz? Próbáld ki a"
    article_editor_suffix: "-t és segíts a CodeCombat játékosoknak, hogy a legtöbbet hozhassák ki a játékkal töltött idejükből."
    find_us: "Ezeken az oldalakon is megtalálhatsz minket"
#    social_github: "Check out all our code on GitHub"
    social_blog: "Olvasd a CodeCombat blogot a Sett-en"
    social_discource: "Csatlakozz a beszélgetéshez a Discourse forumon"
    social_facebook: "Like-old a CodeCombat-et a Facebookon"
    social_twitter: "Kövesd a CodeCombat-et a Twitteren"
    social_gplus: "Csatlakozz a CodeCombat-hez a Google+ -on"
    social_hipchat: "Csevegj velünk a publikus CodeCombat Slack szobában"
    contribute_to_the_project: "Vegyél részt a projektben"

#  clans:
#    clan: "Clan"
#    clans: "Clans"
#    new_name: "New clan name"
#    new_description: "New clan description"
#    make_private: "Make clan private"
#    subs_only: "subscribers only"
#    create_clan: "Create New Clan"
#    private_preview: "Preview"
#    private_clans: "Private Clans"
#    public_clans: "Public Clans"
#    my_clans: "My Clans"
#    clan_name: "Clan Name"
#    name: "Name"
#    chieftain: "Chieftain"
#    type: "Type"
#    edit_clan_name: "Edit Clan Name"
#    edit_clan_description: "Edit Clan Description"
#    edit_name: "edit name"
#    edit_description: "edit description"
#    private: "(private)"
#    summary: "Summary"
#    average_level: "Average Level"
#    average_achievements: "Average Achievements"
#    delete_clan: "Delete Clan"
#    leave_clan: "Leave Clan"
#    join_clan: "Join Clan"
#    invite_1: "Invite:"
#    invite_2: "*Invite players to this Clan by sending them this link."
#    members: "Members"
#    progress: "Progress"
#    not_started_1: "not started"
#    started_1: "started"
#    complete_1: "complete"
#    exp_levels: "Expand levels"
#    rem_hero: "Remove Hero"
#    status: "Status"
#    complete_2: "Complete"
#    started_2: "Started"
#    not_started_2: "Not Started"
#    view_solution: "Click to view solution."
#    view_attempt: "Click to view attempt."
#    latest_achievement: "Latest Achievement"
#    playtime: "Playtime"
#    last_played: "Last played"
#    leagues_explanation: "Play in a league against other clan members in these multiplayer arena instances."
#    track_concepts1: "Track concepts"
#    track_concepts2a: "learned by each student"
#    track_concepts2b: "learned by each member"
#    track_concepts3a: "Track levels completed for each student"
#    track_concepts3b: "Track levels completed for each member"
#    track_concepts4a: "See your students'"
#    track_concepts4b: "See your members'"
#    track_concepts5: "solutions"
#    track_concepts6a: "Sort students by name or progress"
#    track_concepts6b: "Sort members by name or progress"
#    track_concepts7: "Requires invitation"
#    track_concepts8: "to join"
#    private_require_sub: "Private clans require a subscription to create or join."

#  courses:
#    course: "Course"
#    courses: "courses"
#    create_new_class: "Create New Class"
#    not_enrolled: "You are not enrolled in this course."
#    visit_pref: "Please visit the"
#    visit_suf: "page to enroll."
#    select_class: "Select one of your classes"
#    unnamed: "*unnamed*"
#    select: "Select"
#    unnamed_class: "Unnamed Class"
#    edit_settings: "edit class settings"
#    edit_settings1: "Edit Class Settings"
#    progress: "Class Progress"
#    add_students: "Add Students"
#    stats: "Statistics"
#    total_students: "Total students:"
#    average_time: "Average level play time:"
#    total_time: "Total play time:"
#    average_levels: "Average levels completed:"
#    total_levels: "Total levels completed:"
#    furthest_level: "Furthest level completed:"
#    concepts_covered: "Concepts Covered"
#    students: "Students"
#    students1: "students"
#    concepts: "Concepts"
#    levels: "levels"
#    played: "Played"
#    play_time: "Play time:"
#    completed: "Completed:"
#    invite_students: "Invite students to join this class."
#    invite_link_header: "Link to join course"
#    invite_link_p_1: "Give this link to students you would like to have join the course."
#    invite_link_p_2: "Or have us email them directly:"
#    capacity_used: "Course slots used:"
#    enter_emails: "Enter student emails to invite, one per line"
#    send_invites: "Send Invites"
#    title: "Title"
#    description: "Description"
#    creating_class: "Creating class..."
#    purchasing_course: "Purchasing course..."
#    buy_course: "Buy Course"
#    buy_course1: "Buy this course"
#    create_class: "Create Class"
#    select_all_courses: "Select 'All Courses' for a 50% discount!"
#    all_courses: "All Courses"
#    number_students: "Number of students"
#    enter_number_students: "Enter the number of students you need for this class."
#    name_class: "Name your class"
#    displayed_course_page: "This will be displayed on the course page for you and your students. It can be changed later."
#    buy: "Buy"
#    purchasing_for: "You are purchasing a license for"
#    creating_for: "You are creating a class for"
#    for: "for" # Like in 'for 30 students'
#    receive_code: "Afterwards you will receive an unlock code to distribute to your students, which they can use to enroll in your class."
#    free_trial: "Free trial for teachers!"
#    get_access: "to get individual access to all courses for evalutaion purposes."
#    questions: "Questions?"
#    teachers_click: "Teachers Click Here"
#    students_click: "Students Click Here"
#    courses_on_coco: "Courses on CodeCombat"
#    designed_to: "Courses are designed to introduce computer science concepts using CodeCombat's fun and engaging environment. CodeCombat levels are organized around key topics to encourage progressive learning, over the course of 5 hours."
#    more_in_less: "Learn more in less time"
#    no_experience: "No coding experience necesssary"
#    easy_monitor: "Easily monitor student progress"
#    purchase_for_class: "Purchase a course for your entire class. It's easy to sign up your students!"
#    see_the: "See the"
#    more_info: "for more information."
#    choose_course: "Choose Your Course:"
#    enter_code: "Enter an unlock code to join an existing class"
#    enter_code1: "Enter unlock code"
#    enroll: "Enroll"
#    pick_from_classes: "Pick from your current classes"
#    enter: "Enter"
#    or: "Or"
#    topics: "Topics"
#    hours_content: "Hours of content:"
#    get_free: "Get FREE course"
#    enroll_paid: "Enroll Students in Paid Courses"
#    you_have1: "You have"
#    you_have2: "unused paid enrollments"
#    use_one: "Use 1 paid enrollment for"
#    use_multiple: "Use paid enrollments for the following students:"
#    already_enrolled: "already enrolled"
#    licenses_remaining: "licenses remaining:"
#    insufficient_enrollments: "insufficient paid enrollments"
#    enroll_students: "Enroll Students"
#    get_enrollments: "Get More Enrollments"
#    change_language: "Change Course Language"
#    keep_using: "Keep Using"
#    switch_to: "Switch To"
#    greetings: "Greetings!"
#    learn_p: "Learn Python"
#    learn_j: "Learn JavaScript"
#    language_cannot_change: "Language cannot be changed once students join a class."
#    back_classrooms: "Back to my classrooms"
#    back_courses: "Back to my courses"
#    edit_details: "Edit class details"
#    enrolled_courses: "enrolled in paid courses:"
#    purchase_enrollments: "Purchase Enrollments"
#    remove_student: "remove student"
#    assign: "Assign"
#    to_assign: "to assign paid courses."
#    teacher: "Teacher"
#    complete: "Complete"
#    none: "None"
#    save: "Save"
#    play_campaign_title: "Play the Campaign"
#    play_campaign_description: "You’re ready to take the next step! Explore hundreds of challenging levels, learn advanced programming skills, and compete in multiplayer arenas!"
#    create_account_title: "Create an Account"
#    create_account_description: "Sign up for a FREE CodeCombat account and gain access to more levels, more programming skills, and more fun!"
#    preview_campaign_title: "Preview Campaign"
#    preview_campaign_description: "Take a sneak peek at all that CodeCombat has to offer before signing up for your FREE account."
#    arena: "Arena"
#    arena_soon_title: "Arena Coming Soon"
#    arena_soon_description: "We are working on a multiplayer arena for classrooms at the end of"
#    not_enrolled1: "Not enrolled"
#    not_enrolled2: "Ask your teacher to enroll you in the next course."
#    next_course: "Next Course"
#    coming_soon1: "Coming soon"
#    coming_soon2: "We are hard at work making more courses for you!"
#    available_levels: "Available Levels"
#    welcome_to_courses: "Adventurers, welcome to Courses!"
#    ready_to_play: "Ready to play?"
#    start_new_game: "Start New Game"
#    play_now_learn_header: "Play now to learn"
#    play_now_learn_1: "basic syntax to control your character"
#    play_now_learn_2: "while loops to solve pesky puzzles"
#    play_now_learn_3: "strings & variables to customize actions"
#    play_now_learn_4: "how to defeat an ogre (important life skills!)"
#    welcome_to_page: "Welcome to your Courses page!"
#    completed_hoc: "Amazing! You've completed the Hour of Code course!"
#    ready_for_more_header: "Ready for more? Play the campaign mode!"
#    ready_for_more_1: "Use gems to unlock new items!"
#    ready_for_more_2: "Play through brand new worlds and challenges"
#    ready_for_more_3: "Learn even more programming!"
#    saved_games: "Saved Games"
#    hoc: "Hour of Code"
#    my_classes: "My Classes"
#    class_added: "Class successfully added!"
#    view_class: "view class"
#    view_levels: "view levels"
#    join_class: "Join A Class"
#    ask_teacher_for_code: "Ask your teacher if you have a CodeCombat class code! If so, enter it below:"
#    enter_c_code: "<Enter Class Code>"
#    join: "Join"
#    joining: "Joining class"
#    course_complete: "Course Complete"
#    play_arena: "Play Arena"
#    start: "Start"
#    last_level: "Last Level"
#    welcome_to_hoc: "Adventurers, welcome to our Hour of Code!"
#    logged_in_as: "Logged in as:"
#    not_you: "Not you?"
#    welcome_back: "Hi adventurer, welcome back!"
#    continue_playing: "Continue Playing"
#    more_options: "More options:"
#    option1_header: "Option 1: Invite students via email"
#    option1_body: "Students will automatically be sent an invitation to join this class, and will need to create an account with a username and password."
#    option2_header: "Option 2: Send URL to your students"
#    option2_body: "Students will be asked to enter an email address, username and password to create an account."
#    option3_header: "Option 3: Direct students to codecombat.com/courses"
#    option3_body: "Give students the following passcode to enter along with an email address, username and password when they create an account."
#    thank_you_pref: "Thank you for your purchase! You can now assign"
#    thank_you_suff: "more students to paid courses."
#    return_to_class: "Return to classroom"
#    return_to_course_man: "Return to course management."
#    students_not_enrolled: "students not enrolled"
#    total_all_classes: "Total Across All Classes"
#    how_many_enrollments: "How many additional paid enrollments do you need?"
#    each_student_access: "Each student in a class will get access to Courses 2-4 once they are enrolled in paid courses. You may assign each course to each student individually."
#    purchase_now: "Purchase Now"
#    enrollments: "enrollments"
#    remove_student1: "Remove Student"
#    are_you_sure: "Are you sure you want to remove this student from this class?"
#    remove_description1: "Student will lose access to this classroom and assigned classes. Progress and gameplay is NOT lost, and the student can be added back to the classroom at any time."
#    remove_description2: "The activated paid license will not be returned."
#    keep_student: "Keep Student"
#    removing_user: "Removing user"
#    to_join_ask: "To join a class, ask your teacher for an unlock code."
#    join_this_class: "Join Class"
#    enter_here: "<enter unlock code here>"
#    successfully_joined: "Successfully joined"
#    click_to_start: "Click here to start taking"
#    my_courses: "My Courses"
#    classroom: "Classroom"
#    use_school_email: "use your school email if you have one"
#    unique_name: "a unique name no one has chosen"
#    pick_something: "pick something you can remember"
#    class_code: "Class Code"
#    optional_ask: "optional - ask your teacher to give you one!"
#    optional_school: "optional - what school do you go to?"
#    start_playing: "Start Playing"
#    skip_this: "Skip this, I'll create an account later!"
#    welcome: "Welcome"
#    getting_started: "Getting Started with Courses"
#    download_getting_started: "Download Getting Started Guide [PDF]"
#    getting_started_1: "Create a new class by clicking the green 'Create New Class' button below."
#    getting_started_2: "Once you've created a class, click the blue 'Add Students' button."
#    getting_started_3: "You'll see student's progress below as they sign up and join your class."
#    additional_resources: "Additional Resources"
#    additional_resources_1_pref: "Download/print our"
#    additional_resources_1_mid: "Course 1"
#    additional_resources_1_mid2: "and"
#    additional_resources_1_mid3: "Course 2"
#    additional_resources_1_suff: "teacher's guides with solutions for each level."
#    additional_resources_2_pref: "Complete our"
#    additional_resources_2_suff: "to get two free enrollments for the rest of our paid courses."
#    additional_resources_3_pref: "Visit our"
#    additional_resources_3_mid: "Teacher Forums"
#    additional_resources_3_suff: "to connect to fellow educators who are using CodeCombat."
#    additional_resources_4_pref: "Check out our"
#    additional_resources_4_mid: "Schools Page"
#    additional_resources_4_suff: "to learn more about CodeCombat's classroom offerings."
#    educator_wiki_pref: "Or check out our new"
#    educator_wiki_mid: "educator wiki"
#    educator_wiki_suff: "to browse the guide online."
#    your_classes: "Your Classes"
#    no_classes: "No classes yet!"
#    create_new_class1: "create new class"
#    available_courses: "Available Courses"
#    unused_enrollments: "Unused enrollments available:"
#    students_access: "All students get access to Introduction to Computer Science for free. One enrollment per student is required to assign them to paid CodeCombat courses. A single student does not need multiple enrollments to access all paid courses."
#    active_courses: "active courses"
#    no_students: "No students yet!"
#    add_students1: "add students"
#    view_edit: "view/edit"
#    students_enrolled: "students enrolled"
#    length: "Length:"

  classes:
    archmage_title: "Főmágus"
    archmage_title_description: "(Kódoló)"
    archmage_summary: "Ha oktatási célú játékokban érdekelt fejlesztő vagy csatlakozz főmágusként a CodeCombat csapatához!"
    artisan_title: "Alkotóművész"
    artisan_title_description: "(Szint Építő)"
    artisan_summary: "Építs és ossz meg szinteket a barátaiddal. Legyél alkotóművész, aki másokat tanít programozni."
    adventurer_title: "Kalandor"
    adventurer_title_description: "(Játékteszter)"
    adventurer_summary: "Szerezd meg az új szinteket, meg a feliratkozással elérhetőeket is egy héttel korábban és ingyen, és segíts a debugging-ban a hivatalos kiadás előtt."
    scribe_title: "Írnok"
    scribe_title_description: "(Cikk Szerkesztő)"
    scribe_summary: "A jó kód jó dokumentációt igényel. Írd, szekeszd és fejleszd a fájlokat, amelyeket milliók használnak a Föld minden pontjáról."
    diplomat_title: "Diplomata"
    diplomat_title_description: "(Fordító)"
    diplomat_summary: "CodeCombat fordítása már több mint 45 nyelvre elkezdődött. Segítsd a fordításoddal te is a munkát."
    ambassador_title: "Nagykövet"
    ambassador_title_description: "(Támogató)"
    ambassador_summary: "Vezesd a fórumozókat és mutass utat a kérdezőknek. A CodeCombatot a Nagykövetek reprezentálják a világban."
#    teacher_title: "Teacher"

  editor:
    main_title: "CodeCombat Szerkesztők"
    article_title: "Cikk Szerkesztő"
    thang_title: "Dolog szerkesztő"
    level_title: "Szint Szerkesztő"
    achievement_title: "Eredmény szerkesztő"
#    poll_title: "Poll Editor"
    back: "Vissza"
#    revert: "Revert"
#    revert_models: "Revert Models"
#    pick_a_terrain: "Pick A Terrain"
#    dungeon: "Dungeon"
#    indoor: "Indoor"
    desert: "Sivatag"
    grassy: "Füves"
    mountain: "Hegyes"
    glacier: "Gleccser"
    small: "Kicsi"
    large: "Nagy"
    fork_title: "Új Verzió villára vétele"
#    fork_creating: "Creating Fork..."
    generate_terrain: "Terület generálása"
    more: "Több"
    wiki: "Tudásbázis"
    live_chat: "Élő cset"
    thang_main: "Főoldal"
#    thang_spritesheets: "Spritesheets"
    thang_colors: "Színek"
#    level_some_options: "Some Options?"
    level_tab_thangs: "Dolgok"
    level_tab_scripts: "Kódok"
    level_tab_settings: "Beállítások"
    level_tab_components: "Komponensek"
    level_tab_systems: "Rendszerek"
    level_tab_docs: "Dokumentáció"
#    level_tab_thangs_title: "Current Thangs"
    level_tab_thangs_all: "Mind"
#    level_tab_thangs_conditions: "Starting Conditions"
#    level_tab_thangs_add: "Add Thangs"
#    level_tab_thangs_search: "Search thangs"
#    add_components: "Add Components"
#    component_configs: "Component Configurations"
#    config_thang: "Double click to configure a thang"
#    delete: "Delete"
#    duplicate: "Duplicate"
#    stop_duplicate: "Stop Duplicate"
#    rotate: "Rotate"
#    level_settings_title: "Settings"
#    level_component_tab_title: "Current Components"
#    level_component_btn_new: "Create New Component"
#    level_systems_tab_title: "Current Systems"
#    level_systems_btn_new: "Create New System"
#    level_systems_btn_add: "Add System"
#    level_components_title: "Back to All Thangs"
#    level_components_type: "Type"
#    level_component_edit_title: "Edit Component"
#    level_component_config_schema: "Config Schema"
#    level_component_settings: "Settings"
#    level_system_edit_title: "Edit System"
#    create_system_title: "Create New System"
#    new_component_title: "Create New Component"
#    new_component_field_system: "System"
#    new_article_title: "Create a New Article"
#    new_thang_title: "Create a New Thang Type"
#    new_level_title: "Create a New Level"
#    new_article_title_login: "Log In to Create a New Article"
#    new_thang_title_login: "Log In to Create a New Thang Type"
#    new_level_title_login: "Log In to Create a New Level"
#    new_achievement_title: "Create a New Achievement"
#    new_achievement_title_login: "Log In to Create a New Achievement"
#    new_poll_title: "Create a New Poll"
#    new_poll_title_login: "Log In to Create a New Poll"
#    article_search_title: "Search Articles Here"
#    thang_search_title: "Search Thang Types Here"
#    level_search_title: "Search Levels Here"
#    achievement_search_title: "Search Achievements"
#    poll_search_title: "Search Polls"
#    read_only_warning2: "Note: you can't save any edits here, because you're not logged in."
#    no_achievements: "No achievements have been added for this level yet."
#    achievement_query_misc: "Key achievement off of miscellanea"
#    achievement_query_goals: "Key achievement off of level goals"
#    level_completion: "Level Completion"
#    pop_i18n: "Populate I18N"
#    tasks: "Tasks"
#    clear_storage: "Clear your local changes"
#    add_system_title: "Add Systems to Level"
#    done_adding: "Done Adding"

  article:
    edit_btn_preview: "Előnézet"
    edit_article_title: "Cikk szerkesztés"

#  polls:
#    priority: "Priority"

#  contribute:
#    page_title: "Contributing"
#    intro_blurb: "CodeCombat is 100% open source! Hundreds of dedicated players have helped us build the game into what it is today. Join us and write the next chapter in CodeCombat's quest to teach the world to code!"
#    alert_account_message_intro: "Hey there!"
#    alert_account_message: "To subscribe for class emails, you'll need to be logged in first."
#    archmage_introduction: "One of the best parts about building games is they synthesize so many different things. Graphics, sound, real-time networking, social networking, and of course many of the more common aspects of programming, from low-level database management, and server administration to user facing design and interface building. There's a lot to do, and if you're an experienced programmer with a hankering to really dive into the nitty-gritty of CodeCombat, this class might be for you. We would love to have your help building the best programming game ever."
#    class_attributes: "Class Attributes"
#    archmage_attribute_1_pref: "Knowledge in "
#    archmage_attribute_1_suf: ", or a desire to learn. Most of our code is in this language. If you're a fan of Ruby or Python, you'll feel right at home. It's JavaScript, but with a nicer syntax."
#    archmage_attribute_2: "Some experience in programming and personal initiative. We'll help you get oriented, but we can't spend much time training you."
#    how_to_join: "How To Join"
#    join_desc_1: "Anyone can help out! Just check out our "
#    join_desc_2: "to get started, and check the box below to mark yourself as a brave Archmage and get the latest news by email. Want to chat about what to do or how to get more deeply involved? "
#    join_desc_3: ", or find us in our "
#    join_desc_4: "and we'll go from there!"
#    join_url_email: "Email us"
#    join_url_hipchat: "public Slack channel"
#    archmage_subscribe_desc: "Get emails on new coding opportunities and announcements."
#    artisan_introduction_pref: "We must construct additional levels! People be clamoring for more content, and we can only build so many ourselves. Right now your workstation is level one; our level editor is barely usable even by its creators, so be wary. If you have visions of campaigns spanning for-loops to"
#    artisan_introduction_suf: ", then this class might be for you."
#    artisan_attribute_1: "Any experience in building content like this would be nice, such as using Blizzard's level editors. But not required!"
#    artisan_attribute_2: "A hankering to do a whole lot of testing and iteration. To make good levels, you need to take it to others and watch them play it, and be prepared to find a lot of things to fix."
#    artisan_attribute_3: "For the time being, endurance en par with an Adventurer. Our Level Editor is super preliminary and frustrating to use. You have been warned!"
#    artisan_join_desc: "Use the Level Editor in these steps, give or take:"
#    artisan_join_step1: "Read the documentation."
#    artisan_join_step2: "Create a new level and explore existing levels."
#    artisan_join_step3: "Find us in our public Slack channel for help."
#    artisan_join_step4: "Post your levels on the forum for feedback."
#    artisan_subscribe_desc: "Get emails on level editor updates and announcements."
#    adventurer_introduction: "Let's be clear about your role: you are the tank. You're going to take heavy damage. We need people to try out brand-new levels and help identify how to make things better. The pain will be enormous; making good games is a long process and no one gets it right the first time. If you can endure and have a high constitution score, then this class might be for you."
#    adventurer_attribute_1: "A thirst for learning. You want to learn how to code and we want to teach you how to code. You'll probably be doing most of the teaching in this case, though."
#    adventurer_attribute_2: "Charismatic. Be gentle but articulate about what needs improving, and offer suggestions on how to improve."
#    adventurer_join_pref: "Either get together with (or recruit!) an Artisan and work with them, or check the box below to receive emails when there are new levels to test. We'll also be posting about levels to review on our networks like"
#    adventurer_forum_url: "our forum"
#    adventurer_join_suf: "so if you prefer to be notified those ways, sign up there!"
#    adventurer_subscribe_desc: "Get emails when there are new levels to test."
#    scribe_introduction_pref: "CodeCombat isn't just going to be a bunch of levels. It will also include a resource for knowledge, a wiki of programming concepts that levels can hook into. That way rather than each Artisan having to describe in detail what a comparison operator is, they can simply link their level to the Article describing them that is already written for the player's edification. Something along the lines of what the "
#    scribe_introduction_url_mozilla: "Mozilla Developer Network"
#    scribe_introduction_suf: " has built. If your idea of fun is articulating the concepts of programming in Markdown form, then this class might be for you."
#    scribe_attribute_1: "Skill in words is pretty much all you need. Not only grammar and spelling, but able to convey complicated ideas to others."
#    contact_us_url: "Contact us"
#    scribe_join_description: "tell us a little about yourself, your experience with programming and what sort of things you'd like to write about. We'll go from there!"
#    scribe_subscribe_desc: "Get emails about article writing announcements."
#    diplomat_introduction_pref: "So, if there's one thing we learned from the "
#    diplomat_launch_url: "launch in October"
#    diplomat_introduction_suf: "it's that there is sizeable interest in CodeCombat in other countries! We're building a corps of translators eager to turn one set of words into another set of words to get CodeCombat as accessible across the world as possible. If you like getting sneak peeks at upcoming content and getting these levels to your fellow nationals ASAP, then this class might be for you."
#    diplomat_attribute_1: "Fluency in English and the language you would like to translate to. When conveying complicated ideas, it's important to have a strong grasp in both!"
#    diplomat_i18n_page_prefix: "You can start translating our levels by going to our"
#    diplomat_i18n_page: "translations page"
#    diplomat_i18n_page_suffix: ", or our interface and website on GitHub."
#    diplomat_join_pref_github: "Find your language locale file "
#    diplomat_github_url: "on GitHub"
#    diplomat_join_suf_github: ", edit it online, and submit a pull request. Also, check this box below to keep up-to-date on new internationalization developments!"
#    diplomat_subscribe_desc: "Get emails about i18n developments and levels to translate."
#    ambassador_introduction: "This is a community we're building, and you are the connections. We've got forums, emails, and social networks with lots of people to talk with and help get acquainted with the game and learn from. If you want to help people get involved and have fun, and get a good feel of the pulse of CodeCombat and where we're going, then this class might be for you."
#    ambassador_attribute_1: "Communication skills. Be able to identify the problems players are having and help them solve them. Also, keep the rest of us informed about what players are saying, what they like and don't like and want more of!"
#    ambassador_join_desc: "tell us a little about yourself, what you've done and what you'd be interested in doing. We'll go from there!"
#    ambassador_join_note_strong: "Note"
#    ambassador_join_note_desc: "One of our top priorities is to build multiplayer where players having difficulty solving levels can summon higher level wizards to help them. This will be a great way for ambassadors to do their thing. We'll keep you posted!"
#    ambassador_subscribe_desc: "Get emails on support updates and multiplayer developments."
#    teacher_subscribe_desc: "Get emails on updates and announcements for teachers."
#    changes_auto_save: "Changes are saved automatically when you toggle checkboxes."
#    diligent_scribes: "Our Diligent Scribes:"
#    powerful_archmages: "Our Powerful Archmages:"
#    creative_artisans: "Our Creative Artisans:"
#    brave_adventurers: "Our Brave Adventurers:"
#    translating_diplomats: "Our Translating Diplomats:"
#    helpful_ambassadors: "Our Helpful Ambassadors:"

  ladder:
#    please_login: "Please log in first before playing a ladder game."
#    my_matches: "My Matches"
#    simulate: "Simulate"
#    simulation_explanation: "By simulating games you can get your game ranked faster!"
#    simulation_explanation_leagues: "You will mainly help simulate games for allied players in your clans and courses."
#    simulate_games: "Simulate Games!"
#    games_simulated_by: "Games simulated by you:"
#    games_simulated_for: "Games simulated for you:"
#    games_in_queue: "Games currently in the queue:"
#    games_simulated: "Games simulated"
#    games_played: "Games played"
#    ratio: "Ratio"
#    leaderboard: "Leaderboard"
#    battle_as: "Battle as "
#    summary_your: "Your "
#    summary_matches: "Matches - "
#    summary_wins: " Wins, "
#    summary_losses: " Losses"
#    rank_no_code: "No New Code to Rank"
#    rank_my_game: "Rank My Game!"
#    rank_submitting: "Submitting..."
#    rank_submitted: "Submitted for Ranking"
#    rank_failed: "Failed to Rank"
#    rank_being_ranked: "Game Being Ranked"
#    rank_last_submitted: "submitted "
#    help_simulate: "Help simulate games?"
#    code_being_simulated: "Your new code is being simulated by other players for ranking. This will refresh as new matches come in."
#    no_ranked_matches_pre: "No ranked matches for the "
#    no_ranked_matches_post: " team! Play against some competitors and then come back here to get your game ranked."
    choose_opponent: "Válassz ellenfelet!"
    select_your_language: "Válassz nyelvet!"
    tutorial_play: "Gyakorlójáték"
    tutorial_recommended: "Javasolt, ha még sohasem játszottál."
    tutorial_skip: "Gyakorlójáték átugrása"
    tutorial_not_sure: "Nem érted mi folyik?"
    tutorial_play_first: "Játssz egy gyakorlójátékot először!"
    simple_ai: "Egyszerű MI" # {change}
    warmup: "Bemelegítés"
#    friends_playing: "Friends Playing"
#    log_in_for_friends: "Log in to play with your friends!"
#    social_connect_blurb: "Connect and play against your friends!"
#    invite_friends_to_battle: "Invite your friends to join you in battle!"
    fight: "Harc!"
#    watch_victory: "Watch your victory"
#    defeat_the: "Defeat the"
#    watch_battle: "Watch the battle"
#    tournament_started: ", started"
    tournament_ends: "A torna vége"
    tournament_ended: "A torna végetért"
    tournament_rules: "A torna szabályai"
#    tournament_blurb: "Write code, collect gold, build armies, crush foes, win prizes, and upgrade your career in our $40,000 Greed tournament! Check out the details"
#    tournament_blurb_criss_cross: "Win bids, construct paths, outwit opponents, grab gems, and upgrade your career in our Criss-Cross tournament! Check out the details"
#    tournament_blurb_zero_sum: "Unleash your coding creativity in both gold gathering and battle tactics in this alpine mirror match between red sorcerer and blue sorcerer. The tournament began on Friday, March 27 and will run until Monday, April 6 at 5PM PDT. Compete for fun and glory! Check out the details"
#    tournament_blurb_ace_of_coders: "Battle it out in the frozen glacier in this domination-style mirror match! The tournament began on Wednesday, September 16 and will run until Wednesday, October 14 at 5PM PDT. Check out the details"
#    tournament_blurb_blog: "on our blog"
    rules: "Szabályok"
    winners: "Győztesek"
#    league: "League"
#    red_ai: "Red CPU" # "Red AI Wins", at end of multiplayer match playback
#    blue_ai: "Blue CPU"
#    wins: "Wins" # At end of multiplayer match playback
#    humans: "Red" # Ladder page display team name
#    ogres: "Blue"

  user:
    stats: "Statisztika"
    singleplayer_title: "Egyjátékos Pályák"
    multiplayer_title: "Többjátékos Pályák"
#    achievements_title: "Achievements"
    last_played: "Utoljára játszott"
    status: "Státusz"
    status_completed: "Befejezett"
    status_unfinished: "Folyamatban lévő"
    no_singleplayer: "Még nem játszott egyjátékos játékot."
    no_multiplayer: "Még nem játszott többjátékos játékot."
#    no_achievements: "No Achievements earned yet."
    favorite_prefix: "A kedvenc nyelv "
    favorite_postfix: "."
    not_member_of_clans: "Még egy Klánnak sem tagja."

  achievements:
    last_earned: "Utolsónak megszerzett"
    amount_achieved: "Mennyiség"
    achievement: "Eredmények"
#    current_xp_prefix: ""
    current_xp_postfix: " összesen"
#    new_xp_prefix: ""
    new_xp_postfix: " megszerzett"
#    left_xp_prefix: ""
    left_xp_infix: " következő szinthez "
#    left_xp_postfix: ""

  account:
    payments: "Befizetések"
#    prepaid_codes: "Prepaid Codes"
    purchased: "Vásárolt"
    subscription: "Előfizetés"
    invoices: "Számlák"
    service_apple: "Apple"
#    service_web: "Web"
    paid_on: "Fizetve"
    service: "Szolgáltatás"
    price: "Ár"
    gems: "Drágakövek"
    active: "Aktív"
    subscribed: "Előfizetett"
    unsubscribed: "Lemondott"
    active_until: "Aktív eddig:"
    cost: "Ár"
    next_payment: "Következő befizetés"
    card: "Bankkártya"
    status_unsubscribed_active: "Nincs további előfizetés, így a kártya nem lesz megterhelve, de a már kifizetett fennmaradó időben az előfizetés aktív marad."
    status_unsubscribed: "Szerezd meg az új pályákat, hősöket, tárgyakat és bónusz drágaköveket CodeCombat előfizetéssel!"

#  account_invoices:
#    amount: "Amount in US dollars"
#    declined: "Your card was declined"
#    invalid_amount: "Please enter a US dollar amount."
#    not_logged_in: "Log in or create an account to access invoices."
#    pay: "Pay Invoice"
#    purchasing: "Purchasing..."
#    retrying: "Server error, retrying."
#    success: "Successfully paid. Thanks!"

#  account_prepaid:
#    purchase_code: "Purchase a Subscription Code"
#    purchase_code1: "Subscription Codes can be redeemed to add premium subscription time to one or more CodeCombat accounts."
#    purchase_code2: "Each CodeCombat account can only redeem a particular Subscription Code once."
#    purchase_code3: "Subscription Code months will be added to the end of any existing subscription on the account."
#    users: "Users"
#    months: "Months"
#    purchase_total: "Total"
#    purchase_button: "Submit Purchase"
#    your_codes: "Your Codes"
#    redeem_codes: "Redeem a Subscription Code"
#    prepaid_code: "Prepaid Code"
#    lookup_code: "Lookup prepaid code"
#    apply_account: "Apply to your account"
#    copy_link: "You can copy the code's link and send it to someone."
#    quantity: "Quantity"
#    redeemed: "Redeemed"
#    no_codes: "No codes yet!"
#    you_can1: "You can"
#    you_can2: "purchase a prepaid code"
#    you_can3: "that can be applied to your own account or given to others."

  loading_error:
#    could_not_load: "Error loading from server"
    connection_failure: "Kapcsolat megszakadt." # {change}
#    connection_failure_desc: "It doesn’t look like you’re connected to the internet! Check your network connection and then reload this page."
#    login_required: "Login Required"
#    login_required_desc: "You need to be logged in to access this page."
#    unauthorized: "You need to be signed in. Do you have cookies disabled?"
#    forbidden: "Forbidden"
#    forbidden_desc: "Oh no, there’s nothing we can show you here! Make sure you’re logged into the correct account, or visit one of the links below to get back to programming!"
    not_found: "Nem található." # {change}
#    not_found_desc: "Hm, there’s nothing here. Visit one of the following links to get back to programming!"
#    not_allowed: "Method not allowed."
#    timeout: "Server Timeout"
#    conflict: "Resource conflict."
    bad_input: "Hibás bemenet."
    server_error: "Szerver hiba."
    unknown: "Ismeretlen hiba." # {change}
#    error: "ERROR"
#    general_desc: "Something went wrong, and it’s probably our fault. Try waiting a bit and then refreshing the page, or visit one of the following links to get back to programming!"

#  resources:
#    level: "Level"
#    patch: "Patch"
#    patches: "Patches"
#    system: "System"
#    systems: "Systems"
#    component: "Component"
#    components: "Components"
#    hero: "Hero"
#    campaigns: "Campaigns"

  concepts:
#    advanced_strings: "Advanced Strings"
    algorithms: "Algoritmusok"
    arguments: "Argumentumok"
#    arithmetic: "Arithmetic"
    arrays: "Tömbök"
    basic_syntax: "Alap Szintaxis"
#    boolean_logic: "Boolean Logic"
#    break_statements: "Break Statements"
#    classes: "Classes"
#    continue_statements: "Continue Statements"
#    for_loops: "For Loops"
    functions: "Függvények"
    graphics: "Grafika"
    if_statements: "Feltételes elágazás"
#    input_handling: "Input Handling"
    math_operations: "Matematikai műveletek"
#    object_literals: "Object Literals"
    parameters: "Paraméterek"
    strings: "Szövegek"
    variables: "Változók"
#    vectors: "Vectors"
#    while_loops: "While Loops"
    recursion: "Rekurzió"

  delta:
    added: "Hozzáadott"
    modified: "Módosított"
    not_modified: "Nem Módosított"
    deleted: "Törölt"
#    moved_index: "Moved Index"
    text_diff: "Szöveg Különbség"
#    merge_conflict_with: "MERGE CONFLICT WITH"
    no_changes: "Nincs Változás"

  multiplayer:
    multiplayer_title: "Többjátékos beállítások" # We'll be changing this around significantly soon. Until then, it's not important to translate.
    multiplayer_toggle: "Többjátékos mód engedélyezése"
    multiplayer_toggle_description: "Megengeded másoknak, hogy a játékodhoz csatlakozzanak."
    multiplayer_link_description: "Add oda ezt a linket bárkinek, és csatlakozhatnak hozzád."
    multiplayer_hint_label: "Tipp:"
    multiplayer_hint: " Kattints a linkre, és Ctrl+C-vel (vagy ⌘+C-vel) másold a vágólapra!"
#    multiplayer_coming_soon: "More multiplayer features to come!"
#    multiplayer_sign_in_leaderboard: "Sign in or create an account and get your solution on the leaderboard."

  legal:
#    page_title: "Legal"
#    opensource_intro: "CodeCombat is completely open source."
#    opensource_description_prefix: "Check out "
#    github_url: "our GitHub"
#    opensource_description_center: "and help out if you like! CodeCombat is built on dozens of open source projects, and we love them. See "
#    archmage_wiki_url: "our Archmage wiki"
#    opensource_description_suffix: "for a list of the software that makes this game possible."
#    practices_title: "Respectful Best Practices"
#    practices_description: "These are our promises to you, the player, in slightly less legalese."
#    privacy_title: "Privacy"
#    privacy_description: "We will not sell any of your personal information."
#    security_title: "Security"
#    security_description: "We strive to keep your personal information safe. As an open source project, our site is freely open to anyone to review and improve our security systems."
#    email_title: "Email"
#    email_description_prefix: "We will not inundate you with spam. Through"
#    email_settings_url: "your email settings"
#    email_description_suffix: "or through links in the emails we send, you can change your preferences and easily unsubscribe at any time."
#    cost_title: "Cost"
#    cost_description: "CodeCombat is free to play for all of its core levels, with a ${{price}} USD/mo subscription for access to extra level branches and {{gems}} bonus gems per month. You can cancel with a click, and we offer a 100% money-back guarantee."
#    copyrights_title: "Copyrights and Licenses"
#    contributor_title: "Contributor License Agreement"
#    contributor_description_prefix: "All contributions, both on the site and on our GitHub repository, are subject to our"
#    cla_url: "CLA"
#    contributor_description_suffix: "to which you should agree before contributing."
#    code_title: "Code - MIT"
#    code_description_prefix: "All code owned by CodeCombat or hosted on codecombat.com, both in the GitHub repository or in the codecombat.com database, is licensed under the"
#    mit_license_url: "MIT license"
#    code_description_suffix: "This includes all code in Systems and Components that are made available by CodeCombat for the purpose of creating levels."
#    art_title: "Art/Music - Creative Commons "
#    art_description_prefix: "All common content is available under the"
#    cc_license_url: "Creative Commons Attribution 4.0 International License"
#    art_description_suffix: "Common content is anything made generally available by CodeCombat for the purpose of creating Levels. This includes:"
    art_music: "Zene"
    art_sound: "Hang"
#    art_artwork: "Artwork"
#    art_sprites: "Sprites"
#    art_other: "Any and all other non-code creative works that are made available when creating Levels."
#    art_access: "Currently there is no universal, easy system for fetching these assets. In general, fetch them from the URLs as used by the site, contact us for assistance, or help us in extending the site to make these assets more easily accessible."
#    art_paragraph_1: "For attribution, please name and link to codecombat.com near where the source is used or where appropriate for the medium. For example:"
#    use_list_1: "If used in a movie or another game, include codecombat.com in the credits."
#    use_list_2: "If used on a website, include a link near the usage, for example underneath an image, or in a general attributions page where you might also mention other Creative Commons works and open source software being used on the site. Something that's already clearly referencing CodeCombat, such as a blog post mentioning CodeCombat, does not need some separate attribution."
#    art_paragraph_2: "If the content being used is created not by CodeCombat but instead by a user of codecombat.com, attribute them instead, and follow attribution directions provided in that resource's description if there are any."
#    rights_title: "Rights Reserved"
#    rights_desc: "All rights are reserved for Levels themselves. This includes"
#    rights_scripts: "Scripts"
#    rights_unit: "Unit configuration"
    rights_description: "Leírás"
#    rights_writings: "Writings"
#    rights_media: "Media (sounds, music) and any other creative content made specifically for that Level and not made generally available when creating Levels."
#    rights_clarification: "To clarify, anything that is made available in the Level Editor for the purpose of making levels is under CC, whereas the content created with the Level Editor or uploaded in the course of creation of Levels is not."
#    nutshell_title: "In a Nutshell"
#    nutshell_description: "Any resources we provide in the Level Editor are free to use as you like for creating Levels. But we reserve the right to restrict distribution of the Levels themselves (that are created on codecombat.com) so that they may be charged for in the future, if that's what ends up happening."
#    canonical: "The English version of this document is the definitive, canonical version. If there are any discrepancies between translations, the English document takes precedence."
#    third_party_title: "Third Party Services"
#    third_party_description: "CodeCombat uses the following third party services (among others):"

  ladder_prizes:
#    title: "Tournament Prizes" # This section was for an old tournament and doesn't need new translations now.
#    blurb_1: "These prizes will be awarded according to"
#    blurb_2: "the tournament rules"
#    blurb_3: "to the top human and ogre players."
#    blurb_4: "Two teams means double the prizes!"
#    blurb_5: "(There will be two first place winners, two second-place winners, etc.)"
    rank: "Rang"
    prizes: "Díjak"
#    total_value: "Total Value"
#    in_cash: "in cash"
#    custom_wizard: "Custom CodeCombat Wizard"
#    custom_avatar: "Custom CodeCombat avatar"
#    heap: "for six months of \"Startup\" access"
#    credits: "credits"
#    one_month_coupon: "coupon: choose either Rails or HTML"
#    one_month_discount: "discount, 30% off: choose either Rails or HTML"
#    license: "license"
#    oreilly: "ebook of your choice"

#  admin:
#    av_espionage: "Espionage" # Really not important to translate /admin controls.
#    av_espionage_placeholder: "Email or username"
#    av_usersearch: "User Search"
#    av_usersearch_placeholder: "Email, username, name, whatever"
#    av_usersearch_search: "Search"
#    av_title: "Admin Views"
#    av_entities_sub_title: "Entities"
#    av_entities_users_url: "Users"
#    av_entities_active_instances_url: "Active Instances"
#    av_entities_user_code_problems_list_url: "User Code Problems List"
#    av_other_sub_title: "Other"
#    av_other_debug_base_url: "Base (for debugging base.jade)"
#    u_title: "User List"
#    ucp_title: "User Code Problems"
#    lg_title: "Latest Games"
#    clas: "CLAs"
